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Smooth movement [June 17]
Updates, about time! The movement system has been coded to never appear "step by step" for the laggier of you folks out there, and it's got a cache system for handling lag now too. Don't forget to hit the forums and check out the rest of today's updates.

Warp tiles! [June 4]
There's been a ton of updates for today, including warp tiles. This means the insides of houses and the dungeons down below can finally be created. A server maintenance mode has also been added and a few bugs have been fixed. Enjoy!

Usability update [May 27]
The client now remembers your username and email upon successful/failed login/registration. It also has a spiffy new loading system + GUI, and when the download fails for the first time it can recover.
Stability update [May 1]
Lots of annoying bugs were fixed in this version (glitchy sprites, cloning people, disappearing menus) and the server will no longer crash on a timeout to the database.

Bugfixes and some updates [April 6]
A lot of bugs have been fixed in this latest version as well as a few tweaks. The most noticeable change is that when switching maps, the screen will go black until the next one is loaded.

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